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2020-2021

Game of Choice, Not Chance is a model for creating fun mobile games where young people discover, explore, learn and play their way toward becoming empowered choice-makers. Within relatable game worlds co-created with the youth, players navigate challenges by making choices, while gaining direct access to vital information and resources about their health and well-being.

As they play, young people discover how they can use their choices and voices to shape their future and open new worlds of possibility in their lives.

Qualitative Research, Art Direction, UX/UI

Game of Choice, not Chance

Game of Choice,
not Chance

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